Clive Barker’s Jericho
- All-action FPS combined with darkest horror, modern weapons & paranormal powers
- Squad gameplay that adds tension and action and switch between & play all seven squad members
- Control over a dozen supernatural weapons and abilities at a time through squad mechanics
- Each character has unique paranormal abilities
- Horror and action like nothing you’ve seen before
A spectacular, creative, and unflinching realisation of a Clive Barker nightmare for next-gen console platforms and PC, Clive Barker’s Jericho is a new supernatural horror concept with story by the master mythmaker, novelist and filmmaker Clive Barker. Jericho deals with the mysterious reappearance of a lost city in a remote desert. When a form of evil that goes right back to the dawn of days resurfaces from there, a Special Forces squad, trained in both conventional warfare and the arcane arts,
List Price: $ 9.99
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Left 4 Dead

Image by Michael @ NW Lens
Gamers were able to give Valve’s upcoming "Left 4 Dead" co-operative survival horror game a spin at the WCG in Seattle



{ 5 comments }
Review by Kent S. Carson for Clive Barker’s Jericho
I wanted to get this game since I played the demo and it’s a lot of fun. The graphics and voice acting are above average, the story is entertaining, and dialogue is a little cheesy, but it’s bearable. The best thing about the game is the different supernatural powers that the team members have. Some are more efficient to use than others, and you’ll probably use your favorite 2-3 members for most of the game (most likely Church, who uses a one-hit kill sword, and Delgado who uses fire and a minigun). The weapons are usual FPS machine guns, pistols, snipers, etc. Each member has their own personality, which helps keep the game fresh. The ultimate rental. I don’t suggest buying it due to lack of multiplayer and a short campaign. Squeamish people, STAY AWAY!
Edited- I haven’t been able to play this game in a while, but I picked it up again recently. I haven’t gotten too far into the game when I reviewed it, but having played it furthur, I have found many faults that I didn’t notice before. The main and most frustrating one is the lack of any sort of intelligence whatsoever from your teammates. They rarely use cover, and when they do they use it incredibly poorly. They usually stand in the same spot all clumped together in a group firing at the same enemy while ignoring the other ones. They never back away from enemies that are charging at them, not even the ones who explode when they get near you. As a result, they are CONSTANTLY dieing, making you revive them constantly. This becomes even more frustrating when the squad gets split up since you have to pay extra attention to make sure that those guys don’t die. One part of the game is so excruciatingly difficult that I have almost given up on beating the game. Which is a darn shame since I’m loving the wacky storyline.
Review by Jeff B for Clive Barker’s Jericho
I don’t understand why this game received negative reviews from IGN and a few other so-called Game critics, but Clive Barker’s Jericho manages to live up to it’s expectations. I find the plot and concept more interesting than that other FPS game FEAR as you command a supernatural squad to prevent the antagonist; The Firstborn from ressurection and taking over the world while using various powers to solve puzzles, take down enemies, that cannot be beaten with regular firepower.
Each charater has his/her own supernatural abilities: Father Rawlings can drain the health of enimes and channel it to his teammates, Delgado emits a homing fireblast for close encounters,The telekinetic Black’s sninper rifle fires rounds that you can control in first person perspective, etc..
After playing for 40 minutes, it’s hard to put this game down.With intense firefighting an intriging story aimed directly at horror fans and awesome graphics bump Jericho up a notch or two. It would have gotten a 5 star rating if there were a multiplayer option or even a much better ending.
The critcs got it WRONG, period!(especially EGM in particular.) Jericho was well worth the purchase, unlike The nausea inducing Darkness shooter game. However with more innovate FPS shooters like Bioshock and now Jericho, It’s gonna be awhile before this genre goes away.
PS the game is even better while playing the song “Break the walls down” (via Xbox 360′s custom soundtrack)courtesy of Nu Metal band Sevendust.
crank the speakers and annoy the neighbors.
Review by A. Son for Clive Barker’s Jericho
I can see what happened with this game. The hype was so big before it came out that it destroyed it. While Jericho is far from perfect, it’s received far too much bashing for a game that’s pretty decent. The atmosphere is creepy and unsettling. The storyline is unique and intriguing and also ties in well with the gameplay aspects which was a pleasant surprise. Probably the best aspect I can say about this game is the intuitive gameplay. You have 6 squad members and you can switch back and forth between them (which ties into the storyline I might add, which I thought was really neat). Each member is very unique, sporting different weapons and different special powers. Usually in games like this, I find the 1 or 2 guys I’m best with and go through the entire game but Jericho greatly encourages you to use everyone and I found everyone (and their powers) to be useful throughout the game. Jericho further encourages this behavior by starting you out with different characters after every cut scene and instead of immediately switching over to my favorites, I felt more inclined to stick with who they’d give me for a while. Jericho gives every squad member their chance to be uniquely better to handle certain enemies and situations. It also helped to freshen up the sometimes monotonous gameplay. The squad itself was well developed. They act and talk to each other like a squad and the character development was surprisingly solid which is a rarity for an FPS. I also want to point out that the boss battles were all pretty awesome! I enjoyed them all and there are quite a few and man do they look messed up!
Jericho does have its flaws though. For one, the gameplay pretty much consists of killing wave after wave of enemies, move along, then repeat. This can get old if you don’t change it up and switch between squad members. Second, there weren’t a lot of different enemies to fight. Probably 10-15 different types of enemies throughout the entire game. I WILL say though, the method of killing these enemies can differ greatly and many times, shooting isn’t your best option. Another thing I didn’t like, there’s not a good cover mechanic. You can duck but it doesn’t do a whole lot of good. It’s hard to get good cover from the enemies shooting at you. This becomes less of an issue later in the game but it’s a killer for the first part. I can’t help but wonder if this game would’ve been better using a third-person system like “Gears of War” instead of first-person. Not only could you use cover, but since you have characters who depend a lot on melee attacks, and button pressing sequences (God of War style), third-person probably would have played and looked a lot better.
PROS:
Intuitive gameplay
Captivating storyline
Good character development
Creepy Atmosphere
Good voice acting
Fun and grotesque bosses
CONS:
Sometimes monotonous gameplay
No good cover mechanic
Not a lot of variety of enemies
Bottom Line: This game got unfairly skewered when it came out. While it’s not a classic by any means, I’m glad I ignored a lot of the negative backlash it got and enjoyed playing it. I DO think it has the potential to become a revolutionary game with its innovative gameplay but I’m afraid with all the negative reviews surrounding it, it’ll never get its chance to work out the kinks in a sequel.
SIDENOTE: I see a lot of reviews complaining about their squad dying a lot and them having to constantly heal everyone. When I first started playing, I can honestly say it was happening to me as well but as I continued to play I realized it started happening less and less. By the third mission it wasn’t happening at all. The key was learning how to play it and play with the different characters and learning how to kill different enemies efficiently. I can see how learning by trial and error might annoy some but the point is, the game doesn’t have to play this way. The AI is not dumb. They DO find cover, they run from explosives, they use their powers, they shoot at immediate threats and Rawlings goes out of his way to help heal everyone. You just have to learn how to play. It just doesn’t hold your hand through some lame tutorial and tell you the best way to kill everything. Change it up. Use different characters, different powers, and different weapons. Even if something seems to work fairly well, there’s usually something that works even better.
Review by Vadim Gromyko for Clive Barker’s Jericho
Full of suspense. The score ( meaning music) in the game is perfect. It adds so much to the environment. The stages are beautifully designed. The story is mysterious, just like silent hill 1 and 2. what also adds to the game is, you get too play with 6 characters. And believe me you need them. All the characters have their own special powers, which you need to use to get through the stages. I just love the whole midevil period with old orchestra music so dam, whoo gives me the creeps. Bottom line is forget about all the negative feedback and reviews from ign and all those other jackie’s. This game is a good experience like bioshock. If you don’t try it, your missing out on a great game.
Review by N. S. ALSINAN for Clive Barker’s Jericho
Clive Barker,,, what can be said about the well known writer? A leading contemporary mind behind horror movies (as director) Hellraiser, Lord of Illusions, and many more written novels, plays and games.
Jericho on the PS3 has beautiful graphics; don’t be put off by the start of the game. I felt, on the first stage, during the desert infiltration through the ruins that the textures were a bit dull. But soon after, it got better with magnificent lighting and graphics.
The darkness of the environments is great, very eerie feel to it. But the ambiance sometimes suffers, although not much often, when the action heats up, it just fades and blows out with all guns blazing.
They say some replay value is there but I am yet to finish and go through the game again.
Except for some finishing issues the game is pretty much a 75 out of 100, 3.75 stars
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